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Warp Speed is a Group Juggle spin-off activity to focus on
problem-solving and teamwork.
Summary
Throw balls
to others in a sequence, using each person's name.
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Extends the common Group Juggle icebreaker/name game to a team
building exercise by asking participants how fast they can pass the
ball to everyone (including saying names). Groups can tender a time
and then try to deliver. Push them to go even faster. |
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Use the set up & instructions as for Group Juggle, but probably not
emphasizing names. |
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Challenge the group to see how fast it can juggle one ball around
the whole group. Time the group, and ask them to "tender" for how
fast they think they can really do it. |
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Explain that the tender is like a business tender - they must put in
a really good bid, but they must be able to deliver. |
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Allow time for discussion and planning. |
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Then ask them what their tender is & then ask them to deliver it. |
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If they make it, then ask them to think again, because they
undersold themselves. Ask them to come up with a new tender which
better reflects their capabilities as a group. |
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If they don't make it, then ask them to discuss what went wrong, and
say you'll give them a second chance to make their tender. |
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Generally requires debriefing. |